What are you doing now?
It is my onerous task to teach students how to create video games at West Scotland University. When I graduated from St Andrews I took a post lecturing in Dundee. My research field morphed to Virtual Reality. I led a research team that created a virtualisation of St Andrews castle as it stood in the 14th century.
I then spent time as a Visiting Professor in Virtual Reality in Gifu University, Japan. When I returned from this I startied the video games teaching in Dundee, which is still going strong. After a few years of this I got bored and took another post in Glasgow to develop courses to teach casual/indie games developers for hand-held devices such as the iPhone.
I run the new Celtic Games Industry group on LinkedIn and have just finished a Doctorate of Education at Edinburgh into the nature of knowledge in Computing Science.
What is your favourite memory from your time studying Computer Science in St Andrews?
I have so many happy memories of U.St.A. One of them has to be the joy of programming in such a beautifully designed language as S-Algol. I once – old man quote here! – wrote a quite complex program, compiled it, and it ran first time error-free. Such was the joy of using a properly designed language. Thanks Jack.
Outwith that, I had a very young family then (the early ’80’s) and used to tuck them into bed then cycle down from Bogward Road to the North Haugh to spend hours coding in beautiful peace and quiet in the John Honey Building. Cycling home on frosty nights around 2am. All the best coding is done when the skies are dark…
What was your favourite module, and why?
N/A – as a postgrad I just cut code, code and more code …
Most Memorable Quote
I once complained that S-algol (the ‘S’ stood for ‘St Andrews’) lacked decent I/O. The silence in the lab was deafening. I was told, “But it does byte-in and byte-out – what more do you need?”