“Characters in Historic Scenes”

              Digital Models of characters greatly enhance reconstructions of digital scenes, enabling us to better imagine what ti would have been like to live, work and play in the past. The OpenVirtualWorlds group at St Andrews has worked with museums, archaeologists and historians to recreate historic scenes including Vikings […]

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“Painting the Picts”

In this project you will create models of artefacts which show the viewer what those artefacts would have looked like when they were first made and used. We will work with Perth museum in exploring digitisation and colourisation of Pictish objects in their collection, but the techniques developed  will be applicable to other artefacts. “Pictish […]

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“Reconstructing Historic Buildings”

In this project you will  develop a digital reconstruction in a 3D environment. The reconstruction will be located within a landscape and feature either an archaeological or an architectural scene. There are several options for subjects of the reconstruction for example: Rait Castle St Andrews Black Friars Iron Age Broch Roman Fort and fortifications St […]

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“Modelling and Animating St Andrews Historic Characters”

Description of Project: St Andrews was once the religious capital of Scotland, and one of the most important cities in the Kingdom. Using the Unreal4 game engine it is now possible to create city-scale digital reconstructions that can be explored using virtual reality headsets such as Oculus Rift and HTC Vive. Drawing on these developments, […]

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Virtual Reality simulation of cerebral visual impairment

Introduction Brain injury is one of the most common causes of visual impairment in children in the developed world and is increasingly being recognised in lower resource regions. Children are particularly affected, as premature and prolonged birth are risk factors for brain injury and the development of cerebral visual impairment (CVI). Parents, teachers, carers and […]

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“Virtual Time Travel”

In this project you will develop an app for the Oculus Go and Quest platforms that enables users to see into the past bringing history alive in new and exciting ways. You can make use of the Virtual Time Binoculars framework developed by Smart History and of digital reconstructions of historic scenes that have been […]

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“Virtual Dive Experience” Year of Coasts and Waters

“The year 2020 has been designated Scotland’s Year of Coasts and Waters, a year that will spotlight, celebrate and promote opportunities to experience and enjoy Scotland’s unrivalled coasts and waters, encouraging responsible engagement and participation from the people of Scotland and our visitors.” Visit Scotland In these projects we will work with and develop digital […]

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Mapping the Royal Scots in the Napoleonic Wars

The Royal Scots were Scotland’s first infantry regiment. Their museum is situated in Edinburgh Castle and receives over half a million visitors every year. In this project you will create a set of interactive maps, which chart the role of the Royal Scots within the Napoleonic wars. This includes campaigns on the Iberian Peninsular, their […]

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“Spatial Representation of Archaeological Evidence”

Glenshee, in north-east Perth and Kinross, is a beautiful and distinctive landscape rich in archaeological remains – from prehistoric stone circles and burial cairns to Pictish longhouses, and the fermtouns and sheilings of the 19th century. The Glenshee Archaeology Project, developed by Perth and Kinross Heritage Trust and delivered in partnership with Northlight Heritage, investigated several […]

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Digital Toolkit for Teaching History

This project supports greater inclusion of digital, manuscript, and material sources in history teaching, via the creation of an online toolkit for making multi-media independent learning resources; the toolkit will be trialled through the development of a new digital learning resource on the medieval and early modern history of St Andrews. The toolkit will help […]

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