Escape rooms are popular recreational activities whereby players are locked in a room and must solve a series of puzzles in order to ‘escape’. Recent years have seen a large expansion technology being used in these rooms in order to provide ever changing and increasingly immersive experiences. This technology could be used to minimise accessibility issues for users, e.g. with hearing or visual impairments, so that they can engage in the same way as their peers without disabilities. Escape room designers and players completed an online questionnaire exploring the use of technology and the accessibility of escape rooms. Results show that accessibility remains a key challenge in the design and implementation of escape rooms, despite the inclusion of technology that could be used to improve the experience of users with disabilities. This presentation will explore the lack of accessibility within Escape Rooms and the potential for technology to bridge this gap.
Dr Rachel Menzies is the Head of Undergraduate Studies for Computing at the University of Dundee and is the current SICSA Director of Education (https://www.sicsa.ac.uk/education/). She co-directs the UX’d research group (https://www.ux-d.co.uk/) and her research interests include user centred design with marginalised user groups, such as users with disabilities, as well as exploring novel interfaces, data visualisation and CS education. Her most recent work focusses on accessibility is in escape rooms, in particular how users with varied disabilities can access and enjoy the experience alongside typical users.
- When: 2nd April 2019 14:00 - 15:00
- Where: Cole 1.33a
- Series: School Seminar Series
- Format: Seminar